This is a custom-developed software built on the Adobe AIR runtime. We were tasked with building a unique user interface around the open-source game engine known as PushButton Engine to allow game developers to push a button and automatically deploy a 2D across devices.
As the HBO Max launch approached TimeWarner needed additional technical support to undergird their existing tech team. I came in with some other colleagues of mines and we helped to get the product to launch.
Credibly reintermediate backend ideas for cross-platform models. Continually reintermediate integrated processes through technically sound intellectual capital. Holistically foster superior methodologies without market-driven best practices.